Hi, I have been studying "likeness" and it´s one more attempt. I´ve still make some details on head, maybe on the proportions too and I´ll post the process here.
My last work called "Salvatore" was plugged on some of more importants foruns about CG in Brazil and the world, for it I´m so happy. Thanks everyone for the support and nice words about my work and also thanks a lot to 3D4All.org, Autodesk Area, Zbrush Central , CGchannel and others foruns
It was my attempt to reproduce a great character, (in my opinion) called Salvatore from The Name of Rose. (The 80´s movie with Sean Conery and Chistian Slater) interpreted by Ron Perlman, the same actor of Hell Boy.
Recently I´ve been working this image. I´ve made on Zbrush a female model than I decided to do a complete scene.
I used Zbrush to create the rocks and Maya to render, lights and paintfx. I will be posting here the light´s setup and render passes used in the composition.
I hope you like and critics and comments are welcome. Thanks
I got a magazine at home and I saw a pic with a woman lifting her dress and I thought! It´s beautiful. Then, I used my woman model (already posted here) and with "transpose tool" the new feature of Zbrush, I put her on this pose. I´ve a lot things to improve, I hope to do it soon...:)